v0.14.0
LiSE » Devlog
- Seek bar for time travel in ELiDE, and some other minor UI improvements
- Vastly improved performance in ELiDE for large worlds
- History queries no longer require the whole of history to be loaded, and are faster
- SQLAlchemy is now a hard dependency
- Save the state of the randomizer every time you use it, not just on time travel
- Rule stepper now works when you reopen the sim
- New example sim, wolfsheep.py
enforce_end_of_time
option, so it's not so trivial to make voids of time by accident- Lots of crash fixes
- yapf formatting, with tabs
- Improved documentation
- No longer accept later revisions of the AGPL
Files
ELiDE 0.14.0 win.zip 72 MB
Apr 08, 2023
Get LiSE
LiSE
Rules-based, time-traveling Life Simulator Engine
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
- 0.17.249 days ago
- 0.17.171 days ago
- 0.17.079 days ago
- 0.16.1692 days ago
- 0.16.1594 days ago
- 0.16.1494 days ago
- 0.16.1395 days ago
- 0.16.2 and 0.16.1296 days ago
- 0.16.197 days ago
- 0.16.0 multiprocess parallelism99 days ago
Leave a comment
Log in with itch.io to leave a comment.