0.16.13
Lisien » Devlog
- Fix worker process states getting desynchronized when you made a new character
- Fix methods not being callable in worker processes
- Improved performance when planning a lot of future state
- Made the LiSE engine itself an Executor, which I guess breaks compatibility. Whatever, zerover makes no promises. Use Engine.submit(..) to schedule computation in worker processes now.
- Made ELiDE's stat list scrollable
Files
ELiDE_0.16.13_win32.zip 58 MB
Oct 15, 2024
LiSE-0.16.13-py3-none-any.whl 304 kB
Oct 15, 2024
ELiDE-0.16.13-py3-none-any.whl 3.9 MB
Oct 15, 2024
Get Lisien
Lisien
Rules-based, time-traveling Life Simulator Engine
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
- v0.18.315 days ago
- v0.18.218 days ago
- v0.18.124 days ago
- v0.18.0 big rules25 days ago
- Name change imminent37 days ago
- 0.17.2Nov 30, 2024
- 0.17.1Nov 08, 2024
- 0.17.0Oct 31, 2024
- 0.16.16Oct 18, 2024
- 0.16.15Oct 16, 2024
Leave a comment
Log in with itch.io to leave a comment.