0.16.13
Lisien » Devlog
- Fix worker process states getting desynchronized when you made a new character
- Fix methods not being callable in worker processes
- Improved performance when planning a lot of future state
- Made the LiSE engine itself an Executor, which I guess breaks compatibility. Whatever, zerover makes no promises. Use Engine.submit(..) to schedule computation in worker processes now.
- Made ELiDE's stat list scrollable
Files
ELiDE_0.16.13_win32.zip 58 MB
Oct 15, 2024
LiSE-0.16.13-py3-none-any.whl 304 kB
Oct 15, 2024
ELiDE-0.16.13-py3-none-any.whl 3.9 MB
Oct 15, 2024
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Lisien
Life Simulator Engine for Maxis-like games
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
- v0.22.4 method editor4 hours ago
- v0.22.3 fix adding stuff to the world5 days ago
- v0.22.2 savegame fix on desktop5 days ago
- v0.22.1 RelaxNG schema11 days ago
- v0.22.0 new export format, determinism14 days ago
- v0.21.8 no, really, fix importer29 days ago
- v0.21.7 fix importer30 days ago
- v0.21.6 fix rule builder36 days ago
- v0.21.5 fix new game button *again*36 days ago
- v0.21.4 reorderable rules38 days ago
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