0.16.1
LiSE » Devlog
- Fix some incoherent world state that could result from doing things on tick zero of turn zero, if you started the world with a NetworkX graph.
- Fix a rule running when it shouldn't have in the wolfsheep example
Files
ELiDE_0.16.1_win.zip 58 MB
32 days ago
LiSE-0.16.1-py3-none-any.whl 303 kB
32 days ago
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LiSE
Rules-based, time-traveling Life Simulator Engine
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
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- 0.16.2 and 0.16.1232 days ago
- 0.16.0 multiprocess parallelism35 days ago
- 0.15.975 days ago
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