v0.15.0 Automatic Unloading
LiSE » Devlog
Automatically unload history, thus minimizing memory usage for long games
By default, this happens whenever you commit changes to the database.
- Improved support for ELiDE widgets in games
- New example sim, awareness.py, to demonstrate this
- Moved `game_start` into its own module
- Dropped support for Python 3.7 and the lz4 module
- A lot of fixes regarding thread safety and interprocess sync
v0.15.1 is one more fix for thread safety.
Files
ELiDE 0.15.1 win.zip 74 MB
Jun 22, 2024
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LiSE
Rules-based, time-traveling Life Simulator Engine
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
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- 0.16.2 and 0.16.1232 days ago
- 0.16.132 days ago
- 0.16.0 multiprocess parallelism35 days ago
- 0.15.975 days ago
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