0.15.2 crash fixes, performance improvements
LiSE » Devlog
There were some embarrassing crashes getting in the way of using the previous release that I've fixed. You may have run into them simply trying to imitate what happened in the demo video.
I improved the performance of interbranch time travel while I was there.
Files
ELiDE 0.15.2 win.zip 71 MB
Jul 04, 2024
Get LiSE
LiSE
Rules-based, time-traveling Life Simulator Engine
Status | In development |
Category | Tool |
Author | clayote |
Genre | Simulation |
Tags | agent-based-simulation, cellular-automata, Game engine, Life Simulation |
More posts
- 0.17.249 days ago
- 0.17.171 days ago
- 0.17.079 days ago
- 0.16.1692 days ago
- 0.16.1594 days ago
- 0.16.1494 days ago
- 0.16.1395 days ago
- 0.16.2 and 0.16.1296 days ago
- 0.16.197 days ago
- 0.16.0 multiprocess parallelism99 days ago
Leave a comment
Log in with itch.io to leave a comment.